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cassiescottphotography:

Le Ballon à Air Chaud Chicago, IL Model: Isabella with Factor  MUA/Hair: Jen Johnson Creative/Styling: Cassie Doumas © Cassie Doumas 2011

cassiescottphotography:

Le Ballon à Air Chaud
Chicago, IL
Model: Isabella with Factor
MUA/Hair: Jen Johnson
Creative/Styling: Cassie Doumas
© Cassie Doumas 2011

— 3 days ago with 2,517 notes

bobbycaputo:

Stunningly Realistic Portraits Created with Thousands of Tiny Holes

Norwegian artist Anne-Karin Furunes crafts images that fool the eye. At first glance, her monochromatic portraits look like photographs, but are definitely not. They’re actually painted canvases that are punctuated by thousands of tiny, hand-punched holes. Light plays an important role in her pieces, and the entire work can change its appearance based on the surrounding luminance.

(Continue Reading)

— 1 week ago with 48 notes
geewhiz:



Penny Arcade, Chicago, 1942. By Joseph Zack.

geewhiz:

Penny Arcade, Chicago, 1942. By Joseph Zack.

(Source: calumet412, via kitschgirl65)

— 1 week ago with 358 notes

Punks in squatted flat, East-Berlin, 1982 (photographed by Ilse Ruppert)

(via)

(via antib0dies)

— 1 week ago with 882 notes
scanzen:

Refractio Optika Foto – Ferenciek-tere 1. Kiadó: Lőrincz László.
via DEA

scanzen:

Refractio Optika Foto – Ferenciek-tere 1. Kiadó: Lőrincz László.

via DEA

— 2 weeks ago with 219 notes

archatlas:

7 Sculptures Can Pekdemir
"As in music and also in painting, the fact is not to reproduce or invent, it is to capture the forces." - Gilles Deleuze

7 Sculptures is a project dealing with virtual figures deformed by the photographs’ location and time data. A standard human figure is deformed using algorithmically generated images. These images which are called procedurals are mostly used for creating realistic texture maps for 3D models and every procedural map kind has its’ own parameters. In this project the numeric input of the parameters and kind of procedural maps are determined by the photographs’ location(longitude, latitude) and time data(H:M:S, D.M.Y taken from EXIF). Using the black and white value of the images generated, a base human model’s vertices were displaced.

Using algorithms for every input of a procedural, unique virtual sculptures were (de)formed.”
— 2 weeks ago with 465 notes